
// Area  links oben x y   breite hhe  (meter)

// Door ID { State Difficulty Key } - parameters can be skipped from behind
//	State: 0 = closed (default), 1 = open
//	Difficulty: -1 = unlocked (default)
//	Key: id of key, that can unlock the door

// Container ID { <Id> <Amount optional>, ... }

//-------------------------------------------
// Testmaps
//-------------------------------------------

Sector (1, Country, "test_characters.lvl")
{
 Area 1460 2320 240 240
}

Sector (2, Country, "test_targeting.lvl")
{
 Area 1220 2520 240 240
}

Sector (3, Country, "test_scene.lvl")
{
 //Area 1920 560 80 80
 Area 1860 2620 240 240
 Container 03 { 180, 181, 182, 814 12, 809 5, 1 5, 7 5, 22 5, 32 5, 100 5, 110 5, 125 5, 11 5, 37 5, 53 5, 29 5, 6 5, 14 5, 21 5, 910 300, 901 300, 908 300, 907 300, 911 300, 903 200, 900 100  } //Next to doors
 Container 01 { 104, 906, 1230, 125 6, 126 6, 127 6, 128 6 }
 Container 02 { 49, 912 12, 140 4 }
 Door 01 { 0 100 180 }
 Door 02 { 0 60 }
}

//-------------------------------------------
// Cities
//-------------------------------------------

// Alma

Sector (30, City, "c1_alma_military.lvl")
{
 Area 2080 1120 240 240
 //Doors
 Door 01 { 0 90 184 } //Controllroom
 Door 02 { 0 90 184 } //Controllroom
 Door 03 { 0 100 185, } //Garage
 Door 04 { 0 100 185, } //Garage
 Door 99 { 0 18 } //Garage

 //Containers
 Container 01 { 185, 703, }
 Container 02 { 1236, 6031 }
 Container 03 { 104, 1237, 716, 911, }
 Container 04 { 184, 39, }
 Container 05 { 5, 840, 835 }
 Container 06 { 707, 104 }
 Container 08 { 703, 715 }
 Container 09 { 714, 714, 6032 }
 //----------
 Container 07 { 901 80, 902 12, 903 40}
 Container 10 { 908 120, 910 340, 907 30 }
 Container 11 { 908 120, 901 72, 907 60 }
 Container 12 { 908 340, 910 54, 907 30 } //ammo crate MUCH
 Container 13 { 48, 912 3 } //weapons 2-3 (1xrocket launcher)
 Container 14 { 912 24, 913 6 } //ammo rockets
 Container 15 { 820, 823, 112 } //Stuff Rack Depot
 Container 16 { 747 3, 714, 715 } //Stuff Rack Depot 
 Container 17 { 181 } //Stuff Rack Depot
 Container 18 { 104, 105, 911 45 } //Stuff Rack Depot
 Container 19 { 824 } //Stuff Rack Office
 Container 20 { 732, 836, 743 } //Stuff Rack Office
 Container 21 { 837 } //Stuff Rack Office
 Container 22 { 836, 105, 840 } //Stuff Rack Office
 Container 23 { 812 } //Pornmag
 Container 24 { 2 3, 6 1, 5, 23, 95} //Weapons locker (4xm4 + 1x sniper  1x pistol)
 Container 25 { 2 4, 5 } //Weapons locker (2xm4 + pistol)
 Container 26 { 908 120, 910 80, 911 45, 908 60, 901 90 } //ammo crate MUCH
 Container 27 { 721 2, 734, 719, 737 } //Fridge full of food and drinks
 Container 28 { 701 } //Dahonko single pack
 Container 29 { 701, 703, 703, 701 2 } //Dahonko 5x
 Container 30 { 826, 2061, 827, 809 243 } //Stuff Closet Military Bedroom
 Container 31 { 162 } //Stuff Garbage Container
 Container 32 { 726 } //Stuff Scrapmetal Container
 Container 33 { 908 120, 910 100, 908 120, 901 60 } //ammo crate MUCH
 Container 34 { 729 } //Stuff Scrapmetal Containe
 Container 35 { 826 2, 827 } //Stuff Closet Factory
 Container 36 { 825 } //Stuff Rack Depot
 
 Container 37 { 835, 809 5000 } //Intel in Controlroom


}

Sector (31, City, "c2_alma_city.lvl")
{
 Area 2080 1360 240 240
 //Doors
 Door 01 { 0 60 188} //Jaildoor with key1
 Door 02 { 0 60 188} //Jaildoor with key1
 Door 03 { 0 60 188} //Jaildoor with key1
 Door 04 { 0 60 188} //Jaildoor with key1
 Door 05 { 0 60 188} //Jaildoor with key1
 Door 06 { 0 60 188} //Jaildoor with key1
 Door 07 { 0 60 188} //Jaildoor with key1
 Door 08 { 0 60 188} //Jaildoor with key1
 Door 09 { 0 60 188} //Jaildoor with key1
 Door 10 { 0 60 188} //Jaildoor with key1
 Door 11 { 0 60 188} //Jaildoor with key1
 Door 12 { 0 60 } //Backyardoor
 Door 13 { 0 35 } //Backyardoor
 Door 14 { 0 25 } //Backyardoor
 Door 15 { 0 81 } //Secret Cellar Door
 //Containers
 Container 01 	{ 161 }
 Container 02 	{ 722 12 }
 Container 03 	{ 161, 844}
 Container 04 	{ 3065, 20, 905 2 }
 Container 05 	{ 714, 714 }
 Container 06 	{ 717 2}
 Container 07 	{ 705 2, 814}
 Container 08 	{ 708 2, 711, 812}
 Container 09 	{ 701 }
 Container 10	  { 743 3 }
 Container 11	  { 701 2, 724 }
 Container 12	  { 750, 734 }
 Container 13	  { 750, 723 }
 Container 14	  { 750, 723, 724 }
 Container 15	  { 819, 816, 845 }
 Container 16	  { 739 2, 729, 751 }
 Container 17	  { 43, 910 50 }
 Container 18	  { 904 11, 100 }
 Container 19	  { 909 61, 25 }
 Container 20	  { 836 2, 39, 911 2, 188, 835, 809 43}
 Container 21	  { 96, 2065, 3025 }
 Container 22	  { 909 168, 25 }
 Container 23	  { 181, 725 2, 716 }
 Container 24	  { 729, 844, 845 }
 Container 25	  { 827 2, 125, 161}
 Container 26	  { 727 }
 Container 27	  { 182 }
 Container 28	  { 181, 53, 749 }
 Container 29	  { 747 5 }
 Container 30	  { 2206 2, 3125, 3120, 3127, 2075, 2036, 2038 }
 Container 31	  { 701 }
 Container 32	  { 701 }
 Container 33	  { 812 }
 Container 34	  { 7, 840 }
 Container 35	  { 52, 7}
 Container 36	  { 2206 2, 105 2, 104 }
 Container 37	  { 813, 838, 736 }
 Container 38	  { 734 2, 747 3}
 Container 39	  { 812 }
 Container 40	  { 701, 703, 729 }
 Container 41	  { 101 2, 824, 831 2, 809 15 }
 Container 42	  { 738 4, 739 }
 Container 43	  { 738 4, 739 }
 Container 44	  { 110, 162, 120 }
 Container 45	  { 738 2, 747 2}
 Container 46	  { 842, 845, 845, 101, 101}
 Container 47	  { 747, 747, 2205, 2205, 3120, 2030 }
 Container 48	  { 701 9, 703, 701 8, 703, 701, 701, 701, 701, 701 }
 Container 49	  { 3126, 706 }
 Container 50	  { 747 8, 745, 712 2 }
 Container 51	  { 845 2, 737 }
 Container 52	  { 100, 101, 100, 845}
 Container 53	  { 104, 836 }
 Container 54	  { 104 2, 100, 836}
 Container 55	{ 104, 836, 837 }
 Container 56	{ 101, 104, 842, }
 Container 57	{ 836, 836, 820 }
 Container 58	{ 836 3}
 Container 59	{ 836, 837, 836 }
 Container 60	{ 734 4, 733, 731, 735 }
 Container 61	{ 734, 734, 734}
 Container 62	{ 701 }
 Container 63	{ 4, 904 3, 95}
 Container 64	{ 10 2, 908 90 }
 Container 65	{ 747 3 }
 Container 66	{ 104, 105}
 Container 67	{ 20 } //Entry Weaponlocker
 //Secret Cellar Ammo and Weapondepot
 Container 68	{ 907 300, 901 450, 909 300 }
 Container 69	{ 127 3, 140 6, 51, 913 2, 912 4, 161 2, 96 2 }
 Container 70	{ 44, 2 2 }
 Container 71	{ 25 2, 6, 4001, 4005 3, 908 17 }
 Container 72	{ 22, 2 4 }

}

//c3 balime was cut and then made anyway and now is 47

//c4 cambria
Sector (32, City, "c4_cambria_hospital.lvl")
{
 Area 1360 880  240 160
 //Doors
 Door 01 { 0 100 191 } //Requires key3 Garagedoor
 Door 02 { 1 } //
 Door 03 { 0 40 } //
 Door 04 { 0 45 189 } //Cellardoors requires Key1
 Door 05 { 0 45 189 } //Cellardoors requires Key1
 Door 06 { 0 35 } //
 Door 07 { 0 75 190 } //Toiletdoor requires Key2 Officekey
 Door 08 { 0 75 190} //Toiletdoor requires Key2 Officekey
 
 Door 09 { 0 34 }
 Door 10 { 0 34 }
 Door 11 { 0 34 }
 Door 12 { 0 34 }
 
 //Containers
 Container 01	{ 840, 844 }
 Container 02	{ 827, 826, 720, 104  }
 Container 03	{ 826, 2176, 3126, 1193 }
 Container 04	{ 726 }
 Container 05	{ 724 2, 723, 741 }
 Container 06	{ 827 2, 105 }
 Container 07	{ 2129, 3126 }
 Container 08   { 6030, 2222 }
 Container 09   { 189 }
 Container 10	{ 812, 819, 182 }
 Container 11	{ 38, 900 3, 104 }
 Container 12	{ 830, 190, 39 1, 911 34, 105 1 }
 Container 13	{ 741, 740, 742, 4001 }
 Container 14	{ 824, 160 2 }
 Container 15	{ 845, 823, 5021 }
 Container 16	{ 101 2, 181 }
 Container 17	{ 104, 840 2 }
 Container 18	{ 749, 729, 844, 5063 }
 Container 19	{ 101 2, 181 }
 Container 20	{ 737 2 }
 Container 21	{ 37 1, 900 21, 105 1, 908 53 }
 Container 22	{ 191, 105 }
 Container 23	{ 836, 839, 809 394 }
 Container 24	{ 836, 839, 706 }
 Container 25	{ 104 2, 840, 7 }
 Container 26	{ 812 2}
 Container 27	{ 744, 128, 110 }
 Container 28	{ 2176 2 }
 Container 29	{ 2174, 1234 }
 Container 30	{ 163, 162, 161 2 }
 Container 31	{ 836, 839}
 Container 32	{ 844, 839}
 Container 33	{ 100, 104, 833 2 }
 Container 34	{ 101, 104 2, 833 }
 Container 35	{ 104 2, 833 2 }
 Container 36	{ 128 2, 749, 840, 833 }
 Container 37	{ 101 2 }
 Container 38	{ 833 3}
 Container 39	{ 833 2}
 Container 40	{ 833, 100, 101, 809 14 }
 Container 41	{ 833, 821 1, 836 3 }
 Container 42	{ 720 3, 721 2, 719, 715, 715, 716 2 }
 Container 43	{ 719, 715 2, 716 2 }
 Container 44	{ 719, 715 2, 716 2 }
 Container 45	{ 730 2, 731, 732 }
 Container 46	{ 812, 836, 905 4 }
 Container 47	{ 730, 734 2, 743 2}
 Container 48	{ 823 2, 822 }
 Container 49	{ 823 }
 Container 50	{ 53, 52 }
 Container 51	{ 110, 181}
 Container 52	{ 726, 843 }
 Container 53	{ 722 18 }
 Container 54	{ 722 7 }
 Container 55	{ 36 4, 38 2, 28, 40, 911 240, 104, 111, 902 380 } //Big fuckin ammo crate (early game)

}

//c5 cambria
Sector (33, City, "c5_cambria_city.lvl")
{
 Area 1360 1040  240 240
 //Doors
 //Add key1 to the other doors in the little prison, so that it can open all doors
 Door 01 { 0 90 186 } //REQUIRES KEY1
 Door 02 { 0 90 186 } //REQUIRES KEY1
 Door 03 { 0 90 186 } //REQUIRES KEY1
 Door 04 { 0 48 186 } //
 Door 05 { 0 47 186 } //
 Door 06 { 0 50 } //
 Door 07 { 0 65 } //
 Door 08 { 0 35 } //
 Door 09 { 0 40 } //
 Door 10 { 0 15 } //
 Door 11 { 0 30 } //
 Door 12 { 0 25 } //
 Door 13 { 0 35 } //
 Door 14 { 0 15 } //
 Door 15 { 0 30 187 } //REQUIRES KEY2
 Door 16 { 1 } //
 Door 17 { 0 35 187 } //REQUIRES KEY2
 Door 18 { 1 } //
 Door 05 { 0 39 186 }
 //Container
 Container 01 { 2039, 2033 }
 Container 02 { 3122, 3127 }
 Container 03 { 705 3 }
 Container 04 { 842 }
 Container 05 { 827 }
 Container 06 { 101, 833, 836 2, 821 }
 Container 07 { 836 2, 838, 831 }
 Container 08 { 182, 162 }
 Container 09 { 818, 110 }
 Container 10 { 724 2, 725 2, 719, 732, 708 }
 Container 11 { 701, 708 }
 Container 12 { 827 }
 Container 13 { 52, 719, 735 }
 Container 14 { 707, 738 }
 Container 15 { 726 }
 Container 16 { 739, 712 }
 Container 17 { 707 }
 Container 18 { 95 }
 Container 19 { 725, 832 }
 Container 20 { 2, 186, 908 128, 809 65 } //Includes Key1
 Container 21 { 738 }
 Container 22 { 712, 739}
 Container 23 { 726, 840 }
 Container 24 { 706 2, 712, 739 2 }
 Container 25 { 2030, 2035 }
 Container 26 { 2039 3, 2037 }
 Container 27 { 3021, 3128, 3126 }
 Container 28 { 713 2 }
 Container 29 { 701 3 }
 Container 30 { 715, 713 }
 Container 31 { 708, 709, 711 }
 Container 32 { 833 2, 836 }
 Container 33 { 39, 833 }
 Container 34 { 833 2, 105 }
 Container 35 { 721 2, 728 }
 Container 36 { 827 2 }
 Container 37 { 812 }
 Container 38 { 39, 911 95, 809 100 }
 Container 39 { 827 2 }
 Container 40 { 812 }
 Container 41 { 721 2, 731 }
 Container 42 { 740 2 }
 Container 43 { 737, 740, 741, 739 }
 Container 44 { 813 }
 Container 45 { 823, 729 2 }
 Container 46 { 41, 90, 911 2 }
 Container 47 { 3123, 3122, 3030 }
 Container 48 { 722 }
 Container 49 { 727, 825, 726 }
 Container 50 { 812, 725, 809 46 }
 Container 51 { 703 }
 Container 52 { 812, 827 }
 Container 53 { 903 35, 726, 809 72 }
 Container 54 { 740 }
 Container 55 { 910 50, 901 40, 97 }
 Container 56 { 840 2, 104 }
 Container 57 { 733 }
 Container 58 { 719, 717, 716, 715 2 }
 Container 59 { 840 2, 809 72 }
 Container 60 { 813, 812}
 Container 61 1 { 701 3, 703 }
 Container 62 { 833, 105, 100 }
 Container 63 { 726 2 }
 Container 64 { 840 }
 Container 65 { 727 3 }
 Container 66 { 819, 823 }
 Container 67 { 833, 105}
 Container 68 { 827 2, 52, 809 93  }
 Container 69 { 723 2, 722, 724, 730 }
 Container 70 { 723, 722, 724, 730 }
 Container 71 { 905 9, 833, 809 250 }
 Container 72 { 735 3, 723, 738 2, 739, 741 }
 Container 73 { 833, 726 2 }
 Container 74 { 701, 703 2 }
 Container 75 { 740 2, 741 2 }
 Container 76 { 187, 905 18, 809 17 } //Includes Key2
 //Secret old crate
 Container 77 { 112, 181, 1123, 844 }
 Container 78 { 726, 112 }

}

//c6 cambria
Sector (34, City, "c6_cambria_mine.lvl")
{
 Area 1600 880  240 160
 //Doors
 Door 01 { 0 60 } //
 Door 02 { 0 60 } //
 //Container
 Container 01 { 110 } //Stuff
 Container 02 { 100, 181 } //Stuff
 Container 03 { 182, 160, 741 } //Stuff
 Container 04 { 110, 112 } //Stuff
 Container 05 { 163 } //Stuff
 Container 06 { 162 } //Stuff
 Container 07 { 5024, 1186, 726 } //Stuff
 Container 08 { 104, 840 } //Stuff
 Container 09 { 728, 729 } //Stuff
 Container 10 { 111, 1265, 2222 }
}

//c7 chitzena was cut

//c8 drassen airport
Sector (35, City, "c8_drassen_airport.lvl")
{
 Area 2000 400  240 240

 Container 01 
 // czapki
 { 
1230 8, 1231 8, 1232 8, 1233 8, 1234 8, 1235 8, 1236 8, 1237 8, 1238 8, 1239 8, 1240 8, 1241 8, 1242 8, 1243 8, 1244 8, 1245 8, 1246 8, 1247 8, 1249 8, 
1100 8, 1101 8, 1102 8, 1103 8, 1104 8, 1105 8, 1106 8, 1107 8, 1108 8, 1109 8, 1110 8, 1111 8, 1112 8, 1113 8, 1114 8, 
1225 8, 1226 8, 1250 8, 1251 8, 1252 8, 1253 8, 1254 8, 1255 8, 1256 8, 1257 8, 1275 8, 1276 8, 1277 8, 1278 8, 1280 8, 1281 8, 1282 8, 1283 8, 1284 8, 1266 8, 1267 8, 1268 8, 1269 8, 1260 8, 
1120 8, 1121 8, 1122 8, 1123 8, 1124 8, 1125 8, 1126 8, 1127 8, 1132 8, 1140 8, 1141 8, 1142 8, 1143 8, 1144 8, 1145 8, 1146 8, 1147 8, 1148 8, 1160 8, 1161 8, 1162 8, 1163 8, 1164 8, 1165 8, 1166 8, 1169 8, 1170 8, 1180 8, 1181 8, 1182 8, 1183 8, 1184 8, 1185 8, 1186 8, 1194 8, 1195 8, 1187 8, 1188 8, 1189 8, 1190 8, 1191 8, 1192 8, 1193 8, 
1200 8, 1201 8, 1202 8, 1203 8, 1204 8, 1205 8, 1206 8, 1207 8, 1208 8, 1209 8, 1210 8, 1211 8, 1212 8, 1213 8, 1215 8, 1216 8, 1220 8, 1221 8, 1222 8, 1223 8, 1224 8, 
// spodnie
3020 8, 3040 8, 3021 8, 3041 8, 3022 8, 3042 8, 3023 8, 3043 8, 3024 8, 3044 8, 3025 8, 3045 8, 3026 8, 3046 8, 3034 8, 3054 8, 3035 8, 3055 8, 3027 8, 3047 8, 3028 8, 3048 8, 3029 8, 3049 8, 3030 8, 3050 8, 3031 8, 3051 8, 3032 8, 3052 8, 3033 8, 3053 8, 3060 8, 3080 8, 3061 8, 3081 8, 3062 8, 3082 8, 3063 8, 3083 8, 3064 8, 3084 8, 3065 8, 3085 8, 3066 8, 3086 8, 
3074 8, 3094 8, 3075 8, 3095 8, 3067 8, 3087 8, 3068 8, 3088 8, 3069 8, 3089 8, 3070 8, 3090 8, 3071 8, 3091 8, 3072 8, 3092 8, 3073 8, 3093 8, 3120 8,  3121 8, 3122 8, 3123 8, 3124 8, 3125 8, 3126 8, 3127 8, 3128 8, 3129 8, 
//buty
5020 8, 5021 8, 5022 8, 5023 8, 5024 8, 5025 8, 5040 8, 5041 8, 5042 8, 5043 8, 5050 8, 5061 8, 5062 8, 5063 8 
}
 Container 02 
// koszule i paszcze
 { 
2020 8, 2021 8, 2022 8, 2023 8, 2024 8, 2025 8, 2026 8, 2041 8, 2042 8, 2200 8, 2201 8, 2202 8, 2203 8, 2204 8, 2205 8, 2206 8, 2027 8, 2028 8, 2029 8, 2030 8, 2031 8, 2032 8, 2033 8, 2034 8, 2035 8, 2036 8, 2037 8, 2038 8, 2039 8, 2040 8, 2043 8, 2044 8, 2045 8, 2060 8, 2061 8, 2062 8, 2063 8, 2064 8, 2065 8, 2066 8, 2077 8, 2099 8, 2067 8, 2068 8, 2069 8, 2070 8, 2071 8, 2072 8, 2073 8, 2074 8, 2075 8, 2076 8, 2078 8, 2080 8, 2081 8, 2082 8, 2083 8, 2084 8, 2085 8, 2086 8, 2094 8, 
2224 8, 2087 8, 2088 8, 2089 8, 2090 8, 2091 8, 2092 8, 2093 8, 2220 8, 2221 8, 2222 8, 2223 8, 2100 8, 2101 8, 2102 8, 2103 8, 2104 8, 2105 8, 2106 8, 2107 8, 2108 8, 2109 8, 2110 8, 2111 8, 2112 8, 2113 8, 2116 8, 2117 8, 2177 8, 2178 8, 2179 8, 2180 8, 2120 8, 2121 8, 2122 8, 2123 8, 2124 8, 2125 8, 2126 8, 2127 8, 2128 8, 2129 8, 2170 8, 2171 8, 2172 8, 2173 8, 2174 8, 2175 8, 2176 8, 2150 8, 2151 8, 2152 8, 2153 8, 
// kamizelki
4003 8, 4004 8, 4005 8, 4000 8, 4016 8,  4017 8, 4018 8, 4019 8, 4024 8, 4025 8, 4026 8, 4027 8, 4028 8, 4029 8, 4030 8, 4031 8, 4032 8, 4033 8, 4034 8, 1261 8, 1262 8, 1263 8, 1264 8,  1270 8, 1271 8, 4001 8, 4002 8, 4006 8, 4010 8,  4011 8, 4012 8, 4013 8, 4014 8, 4015 8 
} 
 Container 03 
{ 
 // ammo
900 10000, 901 10000, 902 10000,  903 10000,  904 10000,  905 10000,  906 10000,  907 10000,  908 10000,  909 10000,  910 10000,  911 10000,  912 10000,  913 10000, 914 10000 
}
 Container 04 { 195 } // Container includes the key for the closed room in the headquarters in drassen airport
 Container 05 { 105, 836 }
 Container 06 { 837, 5, 903 10 }
 Container 07 { 2101, 1223 }
 Container 08 
 { 
// bronie
5 8, 36 8, 37 8, 38 8, 39 8, 40 8, 41 8, 42 8, 43 8, 55 8, 65 8, 66 8, 16 8, 25 8, 26 8, 27 8, 28 8, 29 8, 54 8, 57 8, 60 8, 63 8, 74 8, 75 8, 80 8, 
250 8, 20 8, 33 8, 44 8, 47 8, 62 8, 89 8, 1 8, 2 8, 3 8, 6 8, 8 8, 9 8, 10 8, 11 8, 12 8, 13 8, 14 8, 15 8, 24 8, 30 8, 34 8, 35 8, 56 8, 58 8, 59 8, 68 8, 79 8, 67 8, 81 8, 78 8, 76 8, 69 8, 31 8, 
254 8, 252 8, 260 8, 258 8, 256 8, 255 8, 45 8, 46 8, 87 8, 84 8, 77 8, 253 8, 257 8, 4 8, 21 8, 22 8, 23 8, 32 8, 61 8, 82 8, 88 8, 83 8, 259 8, 17 8, 18 8, 19 8, 64 8, 86 8, 85 8, 251 8, 7 8, 52 8, 53 8, 48 8, 49 8, 50 8, 51 8 
} 
 Container 09 { 
// dodatki na gow
6000 8, 6001 8, 6002 8, 6003 8, 6004 8, 6008 8, 6020 8, 6021 8, 6022 8, 6030 8, 6031 8, 6032 8, 6035 8, 6040 8, 6006 8, 6007 8, 6041 8, 6042 8, 6043 8, 1265 8, 
// dodatki do broni
90 8, 91 8, 92 8, 95 8, 96 8, 97 8, 98 8 
} 
 Container 10 { 112 }
 Container 11 { 160 }
 Container 12 
 { 
// kits
100 8, 101 8, 103 8, 104 8, 105 8, 110 8, 111 8, 112 8, 180 8, 181 8, 182 8, 
// wybuchy
120 8, 125 8, 126 8,  127 8,  128 8, 140 8,  160 8, 161 8,  162 8,  163 8 
}
 Container 13 { 726 }
 Container 14 { 747, 90 }
 Container 15 { 718, 719, 52 }

 // Doors - Cargo Depot
 Door 01 { 0 -1 } // ID needed to save state of this door (cargo-depot)
 Door 02 { 0 -1 } // ID needed to save state of this door (backdoor of the cargo-depot)
 Door 03 { 0 -1 } // ID needed to save state of this sliding gate (cargo-depot)

 // Doors - Hangar
 Door 04 { 0 25 } // Closed sliding gate in the hangar in drassen airport

 // Doors - Headquarters
 Door 05 { 0 30 195 } // Closed door in the headquarters in drassen airport
 Door 06 { 0 -1 } // Other door of the headquarters
 Door 07 { 0 -1 } // Other door of the headquarters
 Door 08 { 0 -1 } // Other door of the headquarters
 Door 09 { 0 -1 } // Other door of the headquarters
 Door 10 { 0 -1 } // Other door of the headquarters

 // Doors - Barrack 01
 Door 11 { 0 -1 } // Other door of the barrack 01
 Door 12 { 0 -1 } // Other door of the barrack 01
 Door 13 { 0 -1 } // Other door of the barrack 01
 Door 14 { 0 -1 } // Other door of the barrack 01
 Door 15 { 0 -1 } // Other door of the barrack 01

 // Doors - Barrack 02
 Door 16 { 0 -1 } // Other door of the barrack 02
 Door 17 { 0 -1 } // Other door of the barrack 02
 Door 18 { 0 -1 } // Other door of the barrack 02
 Door 19 { 0 -1 } // Other door of the barrack 02
 Door 20 { 0 -1 } // Other door of the barrack 02

 // Doors - Canteen
 Door 21 { 0 -1 } // Door of the canteen
 Door 22 { 0 -1 } // Door of the canteen
 Door 23 { 0 -1 } // Door of the canteen

// Ohter doors - Outside the buildings
 Door 24 { 0 -1 } // Door outside 01
 Door 25 { 0 -1 } // Door outside 02
 Door 26 { 0 -1 } // Door outside 03
}

//c9 drassen
Sector (36, City, "c9_drassen_city.lvl")
{
 Area 2000 640  240 240

 Container 01 { 194 } // Container includes the key for the closed office room in the child factory
 Container 02 { 825 }
 Container 03 { 37, 900 12, 809 650 }
 Container 04 { 819 }
 Container 05 { 738 2 }
 Container 06 { 809 15 }
 Container 07 { 2027, 5022 }
 Container 08 { 100 }
 Container 09 { 813, 748 }
 Container 10 { 52 }
 Container 11 { 737 }
 Container 12 { 33, 905 14 }
 Container 13 { 838 }
 Container 14 { 723 }
 Container 15 { 101, 181 }
 Container 16 { 832 }
 Container 17 { 111 }
 // Container 18 { 747 2, 738 } This container was deleted due to problems to get it - height differences make it difficult to get a container
 Container 19 { 724 2, 734 }
 Container 20 { 3124, 2029, 1191, 809 100 }
 Container 21 { 747 }
 Container 22 { 845, 728 }
 Container 23 { 2223, 6021 }

 Container 100 { 741 }

 Door 01 { 0 30 194 } Closed door in the child factory
}

//c10 estoni
Sector (37, City, "c10_estoni.lvl")
{
 Area 800 1280 320 320

 Container 01 { 161 2 }
 Container 02 { 820, 112 } // To be filled with scrap metal
 Container 03 { 844, 727 }
 Container 04 { 105 2, 101, 845 }
 Container 05 { 98 }
 Container 06 { 908 60 }
 Container 07 1 { 5040, 3070, 2033 }
 Container 08 { 8 }
 Container 09 { 735, 729 }
 Container 10 { 807, 826, 181 }
 Container 11 { 840 2, 824 }
 Container 12 { 182 } // To be filled with other scrap metal
 Container 13 { 103, 120 }

 Container 20 { 104 2 }
 Container 21 { 712 }
 Container 22 { 110 }
 Container 23 { 738 }
 Container 24 { 103, 104 }

 Door 01 { 0 70 } // Door to the special area of the junkyard
 Door 02 { 0 30 }
 Door 03 { 0 50 }
 Door 04 { 0 30 }
 Door 05 { 0 50 }
 Door 06 { 0 }
 Door 07 { 0 40 }
}

//c12 was cut

//c11 grumm
Sector (38, City, "c11_grumm.lvl")
{
 Area 240 1120 240 320
 //Doors Houses
 Door 01 { 0 40 }
 Door 02 { 0 30 }
 Door 03 { 0 30 }
 Door 04 { 0 70 }
 Door 05 { 0 45 }
 Door 06 { 0 50 }
 Door 07 { 0 40 }
 Door 08 { 0 80 }
 Door 09 { 0 60 }
 Door 10 { 0 80 }
 Door 11 { 0 50 }
 Door 12 { 0 75 183 }
 Door 13 { 0 74 183 }
 //Containers
 Container 01 { 901 200, 908 60, 907 60, 904 8 }
	Container 02	{ 748, 839 1, 844 1 }
	Container 03	{ 738 1, 739 2, 845 2, 900 7, 809 16, 2072 1, 2076 1, 2075 1 }
	Container 04	{ 749 1, 727 8, 181 1 }
	Container 05	{ 7, 729 3 }
	Container 06	{ 809 23, 721 1, 105 1 }
	Container 07	{ 823, 840, 743, 746, 809 4 }
	Container 08	{ 37 }
	Container 09	{ 722 16, 704 2, 736 1 }
	Container 10	{ 712 1, 745 2, 746 1, 724 6, 733 1 }
	Container 11	{ 836 1, 740 1, 905 11, 809 35, 110 1 }
	Container 12	{ 807, 738 3, 739 1, 741 1, 40 }
	Container 13	{ 832, 911 22, 809 34, 5020, 2170, 2029 }
	Container 14	{ 720, 903 24, 707, 845 }
	Container 15	{ 809 72, 909 33, 712 }
	Container 16	{ 39, 911 73, 838 4, 822, 823 }
	Container 17	{ 809 173, 744, 845 }
	Container 18	{ 105, 809 50, 723 8, 5024 }
	Container 19	{ 718 2, 825 1, 809 13, 706, 903 33 }
	Container 20	{ 809 213, 733, 740, 819 }
	Container 21	{ 37, 900 53, 809 150, 839 }
	Container 22	{ 823, 821, 807, 818 }
	Container 23	{ 705, 100, 746 }
	Container 24	{ 714, 731, 724, 742 }
	Container 25	{ 724, 709, 815 }
	Container 26	{ 713, 744, 726, 181 }
	Container 27	{ 751, 182, 703 }
	Container 28	{ 701, 704, 751, 735, 839 }
	Container 29	{ 711, 723 2, 718, 126 2 }
	Container 30	{ 110, 182, 726, 900 13 }
	Container 31	{ 104, 105, 5025 }
	Container 32	{ 3126, 845, 1252 }
	Container 33	{ 6021, 1213, 840 }
	Container 34	{ 105, 809 3, 740 }
	Container 35	{ 840, 726, 6031 }
	Container 36	{ 2151, 2030, 2032, 2040, 2036 }
	Container 37	{ 6021, 844, 823, 822 2, 820, 819 }
	Container 38	{ 749, 809 3, 826, 823 4, 713 }
	Container 39	{ 823 3, 821, 751, 844, 729 }
	Container 40	{ 181, 832, 844, 747, 749 }
	Container 41	{ 182, 751 2, 817, 815, 819 }
	Container 42	{ 181, 844, 820 }
	Container 43	{ 738 4, 739 2, 737 }
	Container 44	{ 101, 744 }
	Container 45	{ 743, 744 2 }
	Container 46	{ 747 6, 712, 745 }
	Container 47	{ 110, 903 32, 905 15, 706 }
	Container 48	{ 836, 845, 900 7 }
	Container 49	{ 823, 824, 809 27 }
	Container 50	{ 809 27, 831 }
	Container 51	{ 747 2, 741, 737, 182 }
	Container 52	{ 110, 120, 707 6 }
	Container 53	{ 902 27, 36, 120, 181 }
	Container 54	{ 110, 103, 845 }
	Container 55	{ 909 50, 182, 7, 2150, 2174, 2094 }
	Container 56	{ 2206, 3033, 1265 }
	//Blumenkasten mit Schlssel
	Container 57 { 183 }
	Container 58	{ 809 1 }
	Container 59	{ 749, 741 }
	Container 60	{ 53 }
	//Backyard secret
	Container 61 { 910 100, 912 3, 6022, 6040 }
	Container 62	{ 910 50, 901 50, 909 50 }
	Container 63	{ 120, 140 2 }
	Container 64	{ 2037, 2038 2, 2039, 2027 }
	Container 65	{ 3028, 3128, 3034, 3023, 3123, 2029, 2023, 2024 2 }
	Container 66	{ 2223, 2129, 3125, 3069, 5062, 6003 }
	Container 67	{ 6002, 2110, 2150, 6022, 105 }
	Container 68	{ 719, 2080, 2121, 2086 }
	Container 69	{ 6040 }
	Container 70	{ 2153, 1246, 4003, 5063 }
	Container 71	{ 5025, 3126, 2129, 1213, 6030 }
	Container 72	{ 110, 112 2 }
	Container 73 1	{ 722 7, 723 3, 725 2, 747 6 }
	Container 74	{ 712 4, 705 2, 704 2, 736 4, 747 48 }
	Container 75	{ 744 3 }
	Container 76	{ 836 2, 101, 105, 911 15 }
	Container 77	{ 103, 120, 98 }
	Container 78	{ 104, 105, 836 3, 905 7 }
	Container 79	{ 705 2, 704 2, 747 48 }
	Container 80	{ 717 5, 716 4, 715 3, 714 5, 713 2, 736 2 }
	Container 81	{ 717 5, 716 2, 715 3, 714 5, 736 3, 900 9 }
	Container 82	{ 716 4, 715 3, 717 6, 701 4, 907 30 }
	Container 83	{ 743, 703 2, 716 3, 724 2 }
	Container 84	{ 712 3, 714 4, 722 34 }
	Container 85	{ 737, 736 2 }
	Container 86	{ 809 344, 747, 813 2, 814 3, 815, 816 7, 817 3, 818 10, 819 2, 807 2, 712 }
	Container 87	{ 701 4, 745, 903 6 }
	Container 88	{ 112 }
	Container 89	{ 844, 747, 5041 }
	Container 90	{ 748, 844, 182 }
	Container 91	{ 844, 845, 721, 840, 90 }
	Container 92	{ 826, 840, 839 3, 751 }
	Container 93	{ 111, 823, 822 }
	Container 94	{ 38, 900 17 }
	Container 95	{ 733, 5040, 3065, 2105, 1242, 1205 }
	Container 96	{ 812, 748 }
	Container 97	{ 105, 738, 902 12 }
	Container 98	{ 901 100, 907 90, 125 2, 904 12 }
	Container 96	{ 812, 748 }
	
 
 //Place 835 military intel in an important military place somewhere

}

//c13 meduna airport
Sector (39, City, "c13_meduna_airport.lvl")
{
 Area 400 2240 240 240

 Container 01 { 110 }
 Container 02 { 100 }
 Container 03 { 182, 706 }
 Container 04 { 836, 818 }
 Container 05 { 3062, 2062, 4002, 842 }
 Container 06 { 125 3, 127 3, 126 }
 Container 07 { 10 2, 908 150, 31 2, 901 90, 17 }
 Container 08 { 120 }

 Door 01 { 0 40 }
 Door 02 { 0 60 }
 Door 03 { 0 80 }

}

//c14 meduna city
Sector (41, City, "c14_meduna_city.lvl")
{
 Area 400 2480 240 240
 //Doors
 Door 01 { 0 81 }
 Door 02 { 0 82 }
 Door 03 { 0 83 }
 Door 04 { 0 81 }
 
 Door 05 { 0 83 }
 Door 06 { 0 84 }
 Door 07 { 0 85 }
 Door 08 { 0 83 }
 
 Door 09 { 0 59 }
 
 Door 10 { 0 55 }
 
 Door 11 { 0 62 }
 Door 12 { 0 64 }
 
 //Containers
	Container 01	{ 910 50, 901 46, 105 }
	Container 02	{ 911 197, 910 100, 906 50, 901 150, 909 50 }
	Container 03	{ 910 150, 901 223, 900 50, 907 60, 908 90, 909 100 }
	Container 04	{ 901 50, 125, 126, 101 }
	Container 05	{ 910 50, 901 97, 909 100, 906 50, 904 4 }
	Container 06	{ 901 43, 125 3, 127 3, 912, 140, 96, 908 60 }
	Container 07	{ 125, 140 3, 160 2, 913 3, 105, 104, 910 50 }
	Container 08	{ 722 120 }
	Container 09	{ 821, 822, 823, 715, 908 30, 720 }
	Container 10	{ 716 2, 713, 903 24, 838 3, 825 }
	Container 11	{ 701, 809 186, 744, 714 }
	Container 12	{ 55, 909 17, 809 73, 832 }
	Container 13	{ 845, 737, 809 500, 911 35, 39 }
	Container 14	{ 841, 813, 725 }
	Container 15	{ 907 56, 909 45, 905 21, 809 23, 90 }
	Container 16	{ 817, 818, 825, 900 17, 37 }
	Container 17	{ 105, 905 12, 707, 809 220 }
	Container 18	{ 823, 740, 815, 807 }
	Container 19	{ 709, 711, 722 8, 749 }
	Container 20	{ 809 1, 726 }
	Container 21	{ 2031 3, 2038 5, 2041, 2204 3 }
	Container 22	{ 6021, 90, 181 } //+SCRAP
	Container 23	{ 904 3 }
	Container 24	{ 738 12, 739 2 }
	Container 25	{ 738 5, 739 9, 727 }
	Container 26	{ 845, 43, 901 18, 843, 832 }
	Container 27	{ 28, 911 45, 822, 809 53 }
	Container 28	{ 907 30, 825, 98 }
	Container 29	{ 905 11, 908 13, 732, 737, 5023 }
	Container 30	{ 826, 809 321, 903 45 }
	Container 31	{ 844, 749, 128 2, 6040 4, 105 } //Desk Drawer of Druggist
	Container 32	{ 809 50, 836 2, 900 3, 6021 }
	Container 33	{ 733, 813, 744 2, 721, 706 }
	Container 34	{ 104, 2076, 5025 }
	Container 35	{ 6004, 2176 }
	Container 36	{ 726, 181 }
	//Rummagetables with clothes
	Container 37	{ 2206 3, 2037 }
	Container 38	{ 2203 2, 2202, 2074 2, 2027 }
	Container 39	{ 3122 2, 3127 3, 3069 1 }
	
	Container 40	{ 2104, 4003, 5063 }
	Container 41	{ 2075 2, 2074, 5020, 2030 }
	Container 42	{ 2102 2, 2105, 4005, 6040, 1242 }
	Container 43	{ 105 3, 104, 836, 845 10 }
	Container 44 1	{ 701 18 }
	Container 45	{ 908 60, 840, 101, 105, 836, 90 }
	Container 46	{ 104 2, 745 4, 826 6, 822, 182 }
	Container 47	{ 104, 907 30, 827 6, 726, 747 60 }
	Container 48	{ 717, 713 3, 722 14, 733 }
	Container 49	{ 712 2, 911 15, 120 }
	Container 50	{ 701 4, 716 2 }
	Container 51	{ 701 3, 703, 726, 716, 724 5 }
	Container 52	{ 43, 901 21, 4000, 6031 }
	Container 53	{ 181, 100, 903 400, 27 }
	Container 54	{ 105, 908 30, 809 1000 }
	Container 55	{ 31, 809 500 }
	Container 56	{ 845, 747 5, 904 5, 721, 809 350 }
	Container 57	{ 708 2, 709 }
	Container 58	{ 734 4, 747 40 }
	Container 59	{ 747, 738 2, 739, 809 50, 737, 845, 807 }
	Container 60	{ 738 3, 739 2, 745, 809 75, 901 12 }
	Container 61	{ 729, 836, 724, 748, 751 }
	Container 62	{ 6 2, 44, 908 30, 905 12 }
	Container 63	{ 6, 21, 908 60, 910 50, 182 }

}

//c15a meduna maze
Sector (42, City, "c15_meduna_maze.lvl")
{
 Area 640 2480 160 160
 //Doors
 Door 01 { 0 80 196 }
 Door 02 { 0 80 196 }
 Door 03 { 0 79 196 }
 
 //Containers
 Container 01 	{ 806 }
 Container 02 	{ 805 }
 
 Container 03 	{ 910 37 }
 Container 04 	{ 901 42 }
 Container 05 	{ 910 72, 904 3, 845 }
 Container 06 	{ 910 96, 901 44, 908 60 }
 Container 07 	{ 910 124, 901 77, 125 2, 908 30, 907 60 }
 Container 08 	{ 910 12, 901 43, 903 21 }
 Container 09 	{ 910 185, 908 30 }
 Container 10 	{ 901 88, 127 3, 126 2, 912 2, 104 2, 101 }
 Container 11 	{ 908 120, 906 60, 34, 100, 105 2, 125 5, 912 3, 140 2, 910 49 }
 Container 12 	{ 125, 96 }
 Container 13 	{ 838 2, 5021, 1166 }
 Container 14 	{ 738 3, 745, 900 12 }
 Container 15 	{ 908 73, 825, 905 43, 196  } //Add a key for the celldoors

 
 Container 19 	{ 5040, 4004, 2112 }
 Container 20 	{ 5025, 1215, 2150 }
 Container 21 	{ 845 2, 809 32, 706, 98 }
 Container 22 	{ 2 2, 44 1, 6 1, 908 60 }
}

//c15b meduna palace
Sector (43, City, "c15_meduna_palace.lvl")
{
 Area 800 2480 240 240
 
 Container 01 { 901 36 }
 Container 02 { 901 186, 910 50, 908 30, 907 30, 904 4 }
 Container 03 { 901 144, 910 97, 907 90, 908 30, 911 88 }
 Container 04 { 738 6, 739 2, 737 3, 740 5, 741 3, 744 10, 39, 911 18 }
 Container 05 { 105, 826, 716 3, 713 2 }
 Container 06 { 706, 815, 701, 911 47, 182 }
 Container 07 { 37, 900 13, 110, 845, 724 2 }
 Container 08 { 104, 909 44, 809 34 }
 Container 09 { 910 50, 809 13, 105 }
 Container 10 { 105 2, 101, 809 113 }
 Container 11 { 5, 90, 903 27, 706 }
 Container 12 { 838 7, 4005, 3126, 5063, 6031, 3073 }
 Container 13 { 1224 3, 6040, 1141, 2075 }
 Container 14 { 17, 45 2, 6, 908 60 }
 Container 15 { 30, 910 70, 18, 901 38, 4003, 1123, 2108 }
}

//c16 meduna sam
Sector (40, City, "c16_meduna_sam.lvl")
{
 Area 640 2240 240 240

 Container 01 { 200, 809 1000 } // This container includes the keycard for the ammunition depot
 Container 02 { 837 }
 Container 03 { 100 }
 Container 04 { 747, 713 }
 Container 05 { 27 2, 903 180 }
 Container 06 { 105 2, 95, 112 }
 Container 07 { 50, 912 3 }
 Container 08 { 128 3, 127 2, 120 }
 Container 09 { 749, 726 }
 Container 10 { 822 }

 Door 01 { 0 100 200 } // Needs the keycard you can find in the headquarters
}

//c17 und c18 omerta were cut

//c19 orta laboratory
Sector (44, City, "c19_orta.lvl")
{
 Area 800 1600 320 320
 Door 01 { 0 45 }
 
 	Container 01	{ 715, 910 53, 809 70, 820 }
	Container 02	{ 823, 26, 911 83, 900 16, 707 }
	Container 03	{ 838 2, 105, 101 }
	Container 04	{ 912 2, 161, 105 2, 140 }
	Container 05	{ 743, 726, 823 }
	Container 06	{ 706, 809 203, 748, 845, 718, 900 23 }
	Container 07	{ 103, 721 2, 821, 903 51, 809 48 }
	Container 08	{ 7, 5025, 2206, 1265 }
	Container 09	{ 6003, 104, 6021, 105 2 }
	Container 10	{ 833, 845, 101, 900 12 }
	
	Container 12	{ 726, 731, 711, 838, 96, 840 }
	Container 13	{ 719, 743, 727, 827, 51, 913 3, 90, 912 2, 703, 738 }
	Container 14	{ 912 2, 161, 910 60, 822, 823, 838 }
	Container 15	{ 724, 726, 736 }
	Container 16	{ 100, 101, 105 2, 104, 912, 904 }
	Container 17	{ 836, 101, 822 }
	Container 18	{ 836 2, 835, 39, 126 }
	Container 19	{ 837, 845 }
	Container 20	{ 840, 726 }
}

//c20 san mona north was cut

//c21 san mona
Sector (45, City, "c20_san_mona.lvl")
{
 Area 800 640 240 320
 //Doors
 Door 01 { 0 25 }
 Door 02 { 0 75 }
 Door 03 { 0 75 }
 Door 99 { 0 10 }
 //San Mona Containers
 	//Container 01	{ 910 150 }
	//Container 02	{ 910 90, 908 60, 908 63, 911 45, 906 35 }
	Container 03	{ 910 200, 909 150 }
	Container 04	{ 908 120 }
	Container 05	{ 912 4, 140 3, 160 2, 161, 904 28, 903 75 }
	Container 06	{ 722 16 }
	Container 07	{ 738 4, 739, 738, 739, 737, 738, 741 }
	Container 08	{ 738, 739, 738 2, 738, 739, 738, 739 }
	Container 09	{ 747 5, 747 15 }
	Container 10	{ 738 2, 739 2, 738, 737 2, 726 }
	Container 11	{ 738 7 }
	Container 12	{ 832, 840, 902 18, 36 }
	Container 13	{ 812, 748, 727, 711 }
	Container 14	{ 7, 105, 707, 902 }
	Container 15	{ 725, 714, 736 }
	Container 16	{ 821, 823, 735 }
	Container 17	{ 903 40 }
	Container 18	{ 821, 832, 841, 809 250 }
	Container 19	{ 843, 740, 743 }
	Container 20	{ 712, 709, 809 }
	Container 21	{ 104, 809 50, 751, 903 20 }
	Container 22	{ 41, 840, 809 70, 746 }
	Container 23	{ 707, 724, 716, 717, 745, 704 2, 749 }
	Container 24	{ 705, 903 17, 809 50, 717 2, 713 2, 105 }
	Container 25	{ 741, 825, 809 506, 732 }
	Container 26 1	{ 747 9, 738 3, 739, 902 12, 708 2, 710, 713, 713, 809 23 }
	Container 27	{ 809 50, 809 100, 748 }
	Container 28	{ 40, 911 45, 911 45, 815, 721, 737 }
	Container 29	{ 812, 813, 826, 740, 840, 838 }
	Container 30	{ 2028, 5050, 6031, 820, 902 6 }
	Container 31	{ 817, 807, 809, 2040 }
	Container 32	{ 110, 822, 823 }
	Container 33	{ 714, 714, 714, 712 2, 740, 104 2 }
	Container 34	{ 812 }
	Container 35	{ 749 }
	Container 36	{ 41 }
	Container 37	{ 809 44, 748, 104, 5021, 3127 }
	Container 38	{ 2038, 2200 2, 2202 2, 2035, 2027 }
	Container 39	{ 2037, 2172, 2203 2, 2203, 2202, 2202, 2033, 2030, 2068, 2074 }
	Container 40	{ 2041 2, 2063, 2063, 2173, 2032, 2077, 2222 }
	Container 41	{ 2128, 2203 3, 2204 2, 2038 2, 2041 2, 2202, 2221 }
	Container 42	{ 823, 844, 713, 711, 751, 748 }
	Container 43	{ 36, 181, 712, 729, 840 }
	Container 44	{ 823, 727, 840, 844, 731, 751, 749, 1252 }
	Container 45	{ 738 3, 739 }
	Container 46	{ 738, 739, 837, 836, 822, 845 }
	Container 47	{ 738, 739, 738 2, 845 }
	Container 48	{ 813 }
	Container 49	{ 747 18, 738 3 }
	Container 50	{ 110, 182, 743, 809 34, 5040  }
	Container 51	{ 742, 745, 838, 903 25, 818, 822 }
	Container 52	{ 900 16, 826, 823, 717, 720, 126, 181 }
	Container 53	{ 812, 41, 911 60, 7, 809 30 }
	Container 54	{ 105, 104 }
	Container 55	{ 845, 833, 125 }
	Container 56	{ 720, 722, 724 2, 181, 827 }
	//Rifleracks
	//Container 57	{ 1 3, 8 2, 908 30 }
	//Container 58	{ 1 3, 907 30 }
	Container 59	{ 1, 24, 1, 908 30 }
	Container 60	{ 8 2 }
	Container 61	{ 33 }
	Container 62	{ 1, 24, 1, 8 2, 20, 908 60 }
	Container 63	{ 1, 24 2 }
	//----------
	Container 64	{ 3127 4, 3122 2, 3121, 2206, 2036 }
	Container 65	{ 747 12 }
	//Container 66	{ 160, 161, 912 2, 100, 101, 140 2, 125 2, 127, 105 3 }
	Container 67	{ 738 4, 739, 738 3, 716 2, 712 3, 704, 723, 751, 736 }
	Container 68	{ 704 3, 712 2, 736 2, 715 2, 747 6, 707 2 }
	Container 69	{ 747 6, 712 3, 736 2, 745 3 }
	Container 70	{ 747 5, 738 3, 743 2, 730, 706 2 }
	Container 71	{ 724 3, 744 7, 712, 705, 721 }
	Container 72	{ 747 19 }
	Container 73	{ 747 5, 712 4, 747 2, 747, 706 2, 708 }
	//Container 74	{ 100, 101 2, 105 3, 126 2, 128, 182 2, 96 }
	Container 75	{ 716 4, 715 3, 713 2, 714 2, 701 3, 703 }
	Container 76	{ 714 4, 715 4, 705 3 }
	Container 77	{ 747 8, 704 2, 705 2 }
	Container 78	{ 747 9, 704 2, 705 2 }
	Container 79	{ 712 4, 714 2, }
	Container 80	{ 816, 817 2, 818 4, 814 2, 712, 718 }
	Container 81	{ 747 23 }
	Container 82	{ 842, 841, 809 75, 40, 911 35 }
	Container 83	{ 747 9, 716 2 }
	Container 84	{ 726, 745 2, 736, 734, 733 2, 732 }
	Container 85	{ 708 5, 708, 809 26, 709 }
	Container 86	{ 743 5, 735, 730 }
	Container 87	{ 738 3, 739, 845 }
	Container 88	{ 747 3, 738 2 }
	Container 89	{ 738 2, 739, 845, 844 }
	Container 90	{ 747 2, 738, 738, 739 }
	Container 91	{ 845, 738 3, 739, 821 }
	Container 92	{ 747, 738 2, 739, 706 }
	Container 93	{ 737, 738 2, 747 }
	Container 94	{ 845, 809 61, 747, 738 2 }
	Container 95	{ 905 23, 20, 726 }
	Container 96	{ 844, 735, 840, 839, 711, 749 }
	Container 97	{ 703, 731, 844, 748, 727 }
	Container 98	{ 844, 845, 735, 711, 825, 819 }
	Container 99	{ 844, 726, 727 2, 719, 823, 711 }
	Container 100	{ 703 2, 731, 727, 751, 749 }
	Container 101	{ 727, 844, 751, 748, 838, 911 45 }
	Container 102	{ 844, 738 }
	//Weaponboards
	Container 103	{ 45, 27 2, 20, 33, 8 }
	Container 104	{ 2, 13, 1 }
	//-----------
	//Container 105	{ 1 3, 33, 905 6 }
	//Container 106	{ 8 2, 33, 908 30 }
}

//c22 tixa ID 30 available?
Sector (46, City, "c22_tixa.lvl")
{
 Area 1440 1600 320 320
 
 // Containers
 Container 01 { 835, 838, 198, 105 }
 Container 02 { 23, 20, 6, 6, 38 }
 Container 03 { 901 30, 905 40, 900 30, 908 120 }
 Container 04 { 126, 127, 128 2 }
 Container 05 { 807 }
 Container 06 { 5041, 3060, 2080, 1160 }
 Container 07 1 { 701, 705, 712 }
 Container 08 { 840 3 }
 Container 09 { 747, 101 }
 Container 10 { 199 }
 Container 11 { 845, 741 }
 Container 12 { 826, 839 }
 Container 13 { 832 }
 Container 14 { 817 }
 Container 15 { 95, 112 }
 Container 16 { 181 }
 Container 17 { 1244, 2038, 6031 }
 Container 18 { 104 2 }
 Container 19 { 111, 38 }

 // Grid doors in the prison
 Door 01 { 0 100 198 }
 Door 02 { 0 100 198 }
 Door 03 { 0 100 198 }
 Door 04 { 0 100 198 }
 Door 05 { 0 100 198 }
 Door 06 { 0 100 198 }
 Door 07 { 0 100 198 }
 Door 08 { 0 100 199 }
 Door 09 { 0 100 199 }
 Door 10 { 0 100 199 }
 Door 11 { 0 100 199 }
 Door 12 { 0 100 199 }
 Door 13 { 0 100 199 }
 Door 14 { 0 100 199 }

 // Grid gates in the prison
 // Door 15 { 0 30 } Gate at the first control room
 // Door 16 { 0 30 } Gate at the second control room


 // Other doors of the prison
 // Door 17 { 0 50 } Door to Wardens office - its stupid when this door is locked
 Door 18 { 0 70 }
 Door 19 { 0 40 }
 Door 20 { 0 40 }
 Door 21 { 0 30 }
 Door 22 { 0 40 }
 Door 23 { 0 20 }
 // Door 24 { 0 50 } Door at Wardens office - needs to be open so that enemies can reach the fucking combat location
 Door 25 { 0 40 }
 Door 26 { 0 30 }
 // Door 27 { 0 40 } Grid door from second control room to kitchen area - must be open that enemies can reach the outside
 Door 28 { 0 30 }
 Door 29 { 0 30 }
 Door 30 { 0 30 }
 Door 31 { 0 40 }
 // Door 32 { 0 30 } Door to the second control room
 Door 33 { 0 40 }
 Door 34 { 0 50 }
 // Door 35 { 0 30 } Control room at the main entrance - its better when this door is open
 // Door 36 { 0 40 } Door behind the main entrance - needs to be open so enemies can reach the combat location
 // Door 37 { 0 50 } Main entrance of the prison - needs to be open so enemies can reach the combat location

 // Fence doors outside the prison
 Door 38 { 0 40 }
 // Door 39 { 0 40 } Gate to the prison courtyard - needs to be open so enemies can reach the combat location
 Door 40 { 0 30 }
 Door 41 { 0 30 }
 Door 42 { 0 30 }
 Door 43 { 0 30 }
 Door 44 { 0 30 }
 Door 45 { 0 30 }
 Door 46 { 0 30 }
 Door 47 { 0 30 }

 Door 50 { 0 50 }
 Door 51 { 0 30 }
}

//c3 Balime
Sector (47, City, "c3_balime_city.lvl")
{
 Area 1760 2160 320 240
 //All Doors are closed because of valueable loot
 Door 01 { 0 75 }
 Door 02 { 0 70 }
 Door 03 { 0 68 }
 Door 04 { 0 76 }
 Door 05 { 0 78 }
 Door 06 { 0 84 }
 Door 07 { 0 89 }
 Door 08 { 0 80 }
 Door 09 { 0 74 }
 Door 10 { 0 69 }
 Door 11 { 0 85 }
 Door 12 { 0 83 }
 Door 13 { 0 82 }
 Door 14 { 0 87 }
 Door 15 { 0 78 }
 Door 16 { 0 91 }
 Door 17 { 0 79 }
 Door 18 { 0 88 }
 Door 19 { 0 87 }
 Door 20 { 0 64 }
 Door 21 { 0 85 }
 Door 22 { 0 74 }
 
 //LOOT
 	Container 01	{ 843 1 }
	Container 02	{ 825 1, 842 1, 824 1 }
	Container 03	{ 701 3, 703 1, 721 6 }
	Container 04	{ 809 623, 722 34 }
	Container 05	{ 704 5, 719 1, 905 35 }
	Container 06	{ 701 3, 723 4, 724 6, 726 2, 101 1 }
	Container 07	{ 705 6, 104 1, 720 23 }
	Container 08	{ 710 1, 711 2, 740 1, 809 53, 841 1 }
	Container 09	{ 43 1, 910 23, 100 1, 809 450 }
	Container 10	{ 41 1, 911 27, 90 1, 105 1, 809 170 }
	Container 11	{ 809 260, 105 2, 748 1 }
	Container 12	{ 731 1, 724 2, 725 1, 722 3 }
	Container 13	{ 737 1, 839 5, 842 1 }
	Container 14	{ 704 3, 720 14, 830 1, 809 17, 909 53 }
	Container 15	{ 704 1, 719 3, 739 6, 900 7, 722 24 }
	Container 16	{ 721 1, 908 27, 840 1, 900 12 }
	Container 17	{ 104 3, 704 1, 748 5, 817 1, 5063 1 }
	Container 18	{ 2170 1, 2074 1, 721 4, 809 73 }
	Container 19	{ 903 17, 706 23 }
	Container 20	{ 842, 740, 832 }
	Container 21	{ 842 1, 55 1, 911 33 }
	Container 22	{ 826 5, 827 2, 2093 1 }
	Container 23	{ 6040 1, 1113 1, 101 1, 103 1, 843 7 }
	Container 24	{ 744 1, 815 1, 713 6, 722 22 }
	Container 25	{ 705 2, 726 1, 731 1, 182 1 }
	Container 26	{ 900 20, 38 1, 818 1, 819 1 }
	Container 27	{ 813 1, 719 1, 809 17, 900 3 }
	Container 28	{ 105 1, 826 3, 2073 2, 5025 1 }
	Container 29	{ 809 350, 7 1 }
	Container 30	{ 26 1, 911 60, 809 250, 721 1, 822 1, 823 1, 824 1 }
	Container 31	{ 738 2, 735 1, 838 1 }
	Container 32	{ 824 1, 845 1, 911 45 }
	Container 33	{ 3033 1, 2129 1, 2151 1, 2202 1, 4002 1, 2116 1, 1246 1, 6032 1, 5040 1, 5020 1 }
	Container 34	{ 5021 1, 3074 1, 2150 1, 2039 1, 2120 1, 2 1, 908 60, 96 1 }
	Container 35	{ 827 2, 42 1, 2094 1, 2093 1, 2123 1 }
	Container 36	{ 1213 1, 6022 1, 5061 1, 3126 1, 4001 1, 905 1 }
	Container 37	{ 2124 1, 2152 1, 5040 1, 3128 1 }
	Container 38	{ 713 4, 714 2, 715 4, 716 3, 717 2, 705 4, 706 4 }
	Container 39	{ 712 3, 713 4, 714 2, 101 1, 709 3, 741 1 }
	Container 40	{ 730 1, 713 5, 715 4, 714 2 }
	Container 41	{ 705 2, 701 2, 823 1, 747 64 }
	Container 42	{ 713 3, 716 2, 706 1, 809 33, 725 2, 105 1 }
	Container 43	{ 714 3, 716 6, 717 4, 701 4, 39 1 }
	Container 44	{ 714 4, 713 3, 717 5, 718 12, 736 2  }
	Container 45	{ 706 7, 726 2, 712 1, 714 6, 704 1, 724 3, 826 1, 101 1 }
	Container 46	{ 713 6, 714 4, 716 8, 715 4, 717 6, 745 1 }
	Container 47	{ 715 4, 714 3, 733 1, 729 1, 731 1, 751 1 }
	Container 48	{ 715 4, 732 1, 826 1, 905 4, 717 2 }
	Container 49	{ 705 2, 704 2, 747 32, 905 14 }
	Container 50	{ 30 1, 908 60, 901 40, 907 60, 125 1, 809 320 }
	Container 51	{ 841 1, 809 1000, 40 1, 911 90, 105 1, 903 60 }
	Container 52	{ 842 1, 841 1, 809 450, 27 1, 903 140, 125 2, 4003 1 }
	Container 53	{ 5063 1, 6032 1, 1231 1, 20 1, 905 32, 744 1, 746 1, 809 1250 }
	Container 54	{ 181 1 }
	Container 55	{ 843 1, 841 1 }
	Container 56	{ 46 1, 910 18, 4002 1, 2153 1, 5040 1, 3068 1, 101 1 }
	Container 57	{ 3031 1, 3123 1, 5022 1, 5041 1, 2061 1, 2116 1, 1252 1 }
	Container 58	{ 726 1, 839 3 }
	//Ammocrate near tank
	Container 99	{ 912 1, 160 1, 126 2, 910 43, 901 23 }

}


//-------------------------------------------
// Overland
//-------------------------------------------


//ov 6
Sector (6, Country, "overland_06.lvl")
{
 Area 480 640 320 320
 
 //Container
 //_AMMO
 Container 01 { 910 194 }
 Container 02 { 901 178 }
 Container 03 { 908 200 }
 Container 04 { 907 200}
 Container 05 { 903 200 }
 //_JUNKYARDSTUFF
 Container 06 { 111, 112, 907 30, 105 }
 Container 07 { 112, 181, 103, 6020, 844 }
 Container 08 { 844, 112, 749}
}

//ov 7
Sector (7, Country, "overland_07.lvl")
{
 Area 1040 640  320 320
 
 //Container
 Container 01 { 36 5, 902 56, 726 }
 Container 02 { 734, 722 2 }
 Container 03 { 105, 126, 844 }
 Container 04 { 844, 838 3, 724 3}
 Container 05 { 706, 809 500 }
 Container 06 { 903 7, 809 1500}
 Container 07 { 713, 844, 825, 840, 6021 }
}

//ov 8
Sector (8, Country, "overland_08.lvl")
{
 Area 1360 640  320 240
 //Doors
 Door 01 { 0 50 } //
 //Container
 Container 01 { 844 2 } //Stuff
 Container 02 { 751 } //Stuff
 Container 03 { 110 } //Stuff
 Container 04 { 53} //Stuff
 Container 05 { 845 2 } //Stuff
 Container 06 { 832, 902 17, 36} //Stuff
 Container 07 { 749, 707, 836 } //Stuff
 Container 08 { 836, 843, 836, 823 } //Stuff
 Container 09 { 747 5 } //Stuff
 Container 10 { 751 2 } //Stuff
 Container 11 { 751, 844  } //Stuff
 Container 12 { 731, 751, 750 } //Stuff
}

//ov 9
Sector (9, Country, "overland_09.lvl")
{
 Area 1680 640  320 240
 //Doors
 //Container
 Container 01 { 5, 903 63 } //Stuff
 Container 02 { 747 2, 910 100 } //Stuff
 Container 03 { 910 67, 749, 844  } //Stuff
 Container 04 { 749, 726 } //Stuff
 Container 05 { 747, 738, 706 } //Stuff
 Container 06 { 746, 751, 839 } //Stuff
}

//ov 10
Sector (10, Country, "overland_10.lvl")
{
 Area 1840 880  240 160
 //Doors
 Door 01 { 0 68 } //Frontdoor
 Door 02 { 0 66 } //Backdoor
 Door 03 { 0 41 } //Indoor
 
 //Container
 Container 01 { 824, 836 } //Stuff
 Container 02 { 823 } //Stuff
 Container 03 { 830, 832 } //Stuff
 Container 04 { 821, 842, 905 13 } //Stuff
 Container 05 { 726, 823 } //Stuff
 Container 06 { 120 } //Stuff
 Container 07 { 843 } //Stuff
 Container 08 { 802 5 } //Oswalds diamonds
 Container 09 { 713 2, 747 46 } //Stuff
 Container 10 { 722 5 } //Stuff
 Container 11 { 182, 120, 809 10 } //Stuff
 Container 12 { 103, 719 } //Stuff
 Container 13 { 722 3 } //Stuff
 Container 14 { 903 60, 5, 31, 901 36 } //Stuff
 Container 15 { 1, 908 120 } //Stuff
 Container 16 { 910 49, 907 30, 908 87 } //Little Ammocrate
 
 //Container 01 { 802 4, 728 } //Questitems diamonds
}

//ov 11
Sector (11, Country, "overland_11.lvl")
{
 Area 480 960  320 320
 //The Door to the controlroom with the report
 Door 01 { 0 100 192 }
 Door 02 { 0 65 } //Backdoor
 //Containers
 Container 01 { 804 } //The Questitem Dr.Pippin's Report
 
 Container 02 { 48 }
 Container 03 { 908 30, 845, 112 }
 Container 04 { 910 150, 901 213, 903 140, 912 2 }
 Container 05 { 126, 105 }
 Container 06 { 111, 726 }
 Container 07 { 823, 727 }
 Container 08 { 112, 181, 4001, 844 }
 Container 09 { 844, 733, 821 }
 Container 10 { 726 3, 53 }
 //RIFLERACKS
 Container 11 { 19, 1 2, 907 30 }
 Container 12 { 33 }
 Container 13 { 1 4, 24 2 }
 Container 14 { 8, 97, 908 30, 9, 33 }
 Container 15 { 905 3 }
 Container 16 { 33 }
 
 Container 17 { 111, 844, 751 }
 Container 18 { 901 120, 910 40, 907 60, 125 2, 912, 140 3 }
 
}

//ov 12
Sector (12, Country, "overland_12.lvl")
{
 Area 800 960  240 320
 
 //Container
 Container 01 { 911 72, 908 60, 907 45, 903 27, 125, 140 2 }
 Container 02 { 181, 844, 747 2, 726  }
 Container 03 { 2, 5, 36 3, 903 20, 902 18 }
 Container 04 { 809 43, 707, 41, 7 2, 832 }
 Container 05 { 840, 839 }
}

//ov 13
Sector (13, Country, "overland_13.lvl")
{
 Area 1040 960  320 320
 //Container
 Container 01 { 801 4, 728 } //Questitems diamonds
 
 Container 02 { 711 3, 905 27, 825, 742  }
 Container 03 { 731, 735, 822, 900 11, 38 }
 Container 04 { 809 74, 826 2, 823, 903 23, 27, 105 }
 Container 05 { 707, 719, 751, 749, 726 3 }
 Container 06 { 7, 748, 104 3, 832, 736 12 }
 Container 07 { 7 2, 52, 53, 845 }
 Container 08 { 1, 1, 24 }
 Container 09 { 33, 905 4 }
 Container 10 { 728, 840, 839, 726 }
 Container 11 { 33, 20, 8, 2, 13, 1 }
 Container 12 { 910 57, 908 60, 907 30, 911 20  } //Ammocrate
}

//ov 14
Sector (14, Country, "overland_14.lvl")
{
 Area 1600 1040  240 240
 //Containers
 Container 01 { 743, 706, 5, 1221, 6031 }
 Container 02 { 910 150, 909 75, 904 9 }
 Container 03 { 907 210, 908 120, 903 300 }
}

//ov 15
Sector (15, Country, "overland_15.lvl")
{
 Area 480 1280 320 320
 Container 01 { 901 40, 907 57, 908 60, 910 89, 904 8, 907 30, 909 30, 908 41, 905 16, 903 36, 906 12 }
 Container 02 { 8, 8, 908 57 }
 Container 03 { 910 11, 738 8, 904 6 }
 //Militia Hideout
 Container 04 { 28 2, 36 3, 902 70, 911 104 }
 Container 05 { 722, 721, 720, 717, 105 }
 Container 06 { 36, 809 470 }
}

Sector (16, Country, "overland_16.lvl")
{
 Area 1120 1280 320 320
 Container 01 { 910 50, 26, 26, 911 45, 901 39, 26, 140 2, 125, 101, 105, 161, 912 3 }
 Container 02 { 729, 749, 727, 182, 727 }
 Container 03 { 50, 912 2 }
 Container 04 { 729, 844, 726, 902 11, 748, 181, 6020 }
 Container 05 { 743, 845, 5021 }
 Container 06 { 6040, 128 2, 1125, 912 2, 907 36, 100 }
 Container 07 { 95 }
 Container 08 { 105, 726 }
 Container 09 { 910 600, 901 200 }
 
}

Sector (17, Country, "overland_17.lvl")
{
 Area 1440 1280 320 320
 Container 01 { 809 45, 707, 41, 911 78, 900 16 }
 Container 02 { 809 71, 104, 809 13, 90, 900 7 }
 Container 03 { 101, 726 }
 //Desert secret ammo stash
 Container 04 { 51 2, 913 9, 48, 126 4, 912 8, 160 2, 161 2, 140 3, 100 }
 Container 05 { 912 8, 161 2, 140 4, 96 2 }
 Container 06 { 901 140, 910 300 }
}

Sector (18, Country, "overland_18.lvl")
{
 Area 1760 1280 320 320
 Container 01 { 803 2, 722, 803, 747, 803, 747, 803, 747 6, 722 3 }
}

Sector (19, Country, "overland_19.lvl")
{
 Area 480 1600 320 320
 Container 01 { 735, 711, 842 }
 Container 02 { 39, 911 30, 809 1500 } //Table Drawer
 Container 03 1 { 701 4, 703 }
 Container 04 { 2220 4, 2091 2, 3127 4, 3029, 2202 5, 1232 3, 1230 4 }
 Container 05 { 1106, 740, 112 }
 Door 01 { 0 60 }
 Door 02 { 0 60 }
}

Sector (20, Country, "overland_20.lvl")
{
 Area 1120 1600 320 320
 Door 01 { 0 30 }
 Door 02 { 0 30 }
 Container 01 { 910 450, 901 40 }
 Container 02 { 18, 15 }
 Container 03 { 814, 727, 712, 735 }
 Container 04 { 900 2, 707, 844, 823 }
 Container 05 { 738 2, 837, 832 }
 Container 06 { 840 }
 Container 07 { 826, 836, 840, 101, 105 5 }
 Container 08 { 105, 726 }
 Container 09 { 910 600, 901 200 }
 
 //Militiahideout Crate
 Container 10 { 140 14, 39 2 }
 //Barricade crate
 Container 11 { 908 110, 900 23, 910 30, 904 6 }
}

Sector (21, Country, "overland_21.lvl")
{
 Area 1760 1600 320 320
 Container 01 { 803 2, 749 }
 Container 02 { 803 5, 912 1, 140 2 }
 Container 03 { 910 47 }
 Container 04 { 901 156, 910 98 }
 Container 05 { 14 1, 3 1, 908 30, 908 30, 125 1 }
}

Sector (22, Country, "overland_22.lvl")
{
 Area 2080 1600 320 320

 //Containers
 Container 01 { 835, 733, 746 }
 Container 02 { 738 2, 739, 747, 741, 742, 718 }
 Container 03 { 803 2, 747 2, 803 3, 747, 803, 737 2, 816, 911 113, 910 98, 901 58 }

 Door 01 { 0 100 193 } // Hidden place - key was found at the car wreck in drassen city
 
 //Secret Stash of Awesomness
 Container 04 { 33 2, 905 203, 160 3, 41 1, 911 150, 809 20000 }
}

Sector (23, Country, "overland_23.lvl")
{
 Area 480 1920 320 320

 Container 01 { 908 90, 910 50, 901 143, 909 50 }
 Container 02 { 49, 120, 161 2, 111, 125 2 }
 Container 03 { 713 2, 10, 908 47, 140 2, 126 2 }
 Container 04 { 48, 912 3, 112 }
 Container 05 { 112, 110 }
 Container 06 1 { 722 3, 723, 712 }
 Container 07 { 745, 744, 716, 105 }
 Container 08 { 710, 726 3 }
 Container 09 { 732, 807, 845 }
 Container 10 { 103, 844 }
}

Sector (24, Country, "overland_24.lvl")
{
 Area 800 1920 320 320

 Container 01 { 901 119, 910 237 }
 Container 02 { 48 1, 140 2, 125 3, 912 4 }
 Container 03 { 721, 727, 707, 844 }
 Container 04 { 729, 840, 823, 739 2 }
 Container 05 { 738 2, 739 }
 Container 06 { 809 43, 900 7, 105, 720 }
 Container 07 1 { 701 3, 703 2, 744 }
 Container 08 { 101 }
 Container 09 { 105 2, 104, 98, 836 2, 908 8, 726 3 }
}

Sector (25, Country, "overland_25.lvl")
{
 Area 1120 1920 320 320

 Container 01 { 25, 909 50 }
 Container 02 { 912, 125 2, 128 }
 Container 03 { 100, 105 2 }
 Container 04 { 110 }
 Container 05 { 844, 703, 711 }
 Container 06 { 823, 181, 821 }
}

Sector (26, Country, "overland_26.lvl")
{
 Area 1440 1920 320 320
 
 //Crates
 Container 01 { 910 147, 910 79 }
 Container 02 { 3 2, 25 3, 140 3, 128 1, 98 1, 907 29, 909 150, 908 30 }
 
 Container 03 { 105 1, 845 1, 809 17 }
 Container 04 { 110 1, 96 1, 125 2 }
 Container 05 { 100 1, 904 15, 909 50, 160 1 }
 Container 06 { 713 1, 714 2, 738 2 }
 Container 07 { 735 1, 712 1, 844 1, 747 1, 739 1, 903 3, 727 1 }
 Container 08 { 103, 820, 840 }
 Container 09 { 111, 182 }
 // Container 08 { 101 }
 // Container 09 { 105 2, 104, 98, 836 2, 908 8, 726 3 }
}

Sector (27, Country, "overland_27.lvl")
{
 Area 2080 1920 320 320
 
 Door 01 { 0 50 }
 Door 02 { 0 58 }
 
 //Sum Houses Could hide some dudes from headhunterquests here?
 Container 01 { 110 1, 181 1, 908 30 }
 Container 02 { 103 1, 126 1, 809 11, 740 1, 822 1, 905 12 }
 Container 03 { 743 1, 707 1, 2086 1, 3064 1, 4005 1 }
 Container 04 1 { 2028 1, 901 17, 724 1, 701 1, 826 1 }
 Container 05 { 749 1, 823 1, 819 1, 844 1 }
 Container 06 { 910 62, 901 65, 908 60, 904 4, 105 2 }
 Container 07 { 910 97, 901 113, 907 60, 908 60, 911 90, 125 2, 98 1 }
 Container 08 { 21 1, 54 1, 45 1, 127 1, 908 30 }
}

//ov 28
Sector (28, Country, "overland_28.lvl")
{
 Area 1840 1040  240 240
 Container 01 { 901 48 }
 Container 02 { 844 1, 832 1, 749 1, 908 3, 719 1, 6022 1 }
}

Sector (29, Country, "overland_29.lvl")
{
 Area 1760 1920 320 240
 
 Container 01 { 907 60, 909 112, 901 37, 903 140, 747 90 }
 Container 02 { 905 11, 705 1, 749 1, 711 1, 722 37 }
 Container 03 { 701 3, 703 1, 719 1, 832 1, 704 1, 714 3, 809 75, 721 3 }
 Container 04 { 809 580, 839 1, 742 1, 905 3, 718 1 }
 Container 05 { 822 1, 825 1, 723 2, 902 6, 727 2 }
 Container 06 { 713 4, 733 1, 735 2, 736 1, 840 1, 839 16, 701 2 }
 Container 07 { 110 1, 105 3, 181 1, 823 4 }
 Container 08 { 182 6, 101 1, 721 1, 814 1 }
 Container 09 { 110 2, 98 1, 720 1, 739 3, 820 1 }
 Container 10 { 747 6, 845 1, 839 1, 712 1, 903 17, 710 1 }
 Container 11 { 3020 1, 3126 1, 3027 2 }
 Container 12 { 747 20, 813 1, 716 2, 809 3, 750 1 }
 Container 13 { 715 1, 714 2, 712 1, 736 1 }
 Container 14 { 742 2, 745 3, 747 19 }
 Container 15 { 747 20, 704 1, 717 1 }
 Container 16 { 701 1, 722 48, 735 1 }
 
}
